Japanese mobile and web3 game developer Gumi wants around 80 employees to accept voluntary redundancy so it can downsize to “achieve sustainable growth.” The company broke the news in a press release (via Google Translate) spotted by Game World Observer and said it reported a net loss of 5.9 billion yen ($37.8 million) during the …
Pursuing the “Aha!” moment with deductive reasoning game The Case of the Golden Idol
The Case of the Golden Idol sees players trying to solve twelve murder cases that span forty years in the 18th century. You’re free to explore these scenes and examine clues at will, and you’ll need to use real deductive reasoning to figure out the names of the killers, how they did it, and why. The …
Creating a Scalable Framework for Puzzle Levels
Hamilton Gilbert, Blogger November 29, 2023 5 Min Read Islands of Insight (left), Understanding (right) I love puzzles, so when I decided to start a game development project on my own this year, I wanted it to be a puzzle game. As I am working on this on my own and at the same time …
Arma dev Bohemia Interactive tops 40 million units in lifetime Steam sales
In a recent post on X, Bohemia Interactive co-founder Marek Spanel said the studio has amassed over 47 million sales in its 25-year lifetime. Of those, 40 million can be owed to Steam, where the studio started releasing its games in 2009. In June of that year, the Czech-based studio released Arma 2 on Valve’s …
Postmortem: Gregory Kogos’ Playdate puzzle platformer Omaze
Author: by Gregory Kogos Game: OmazeDeveloper: Gregory KogosRelease Date: 16/05/2022Platforms: PlaydateNumber of Developers: 1 How it started My background is creating alt.ctrl custom hardware games. The most successful one is RotoRing — a circular puzzle platformer played on two LED Rings with a rotating knob and a button that runs on Arduino. To help provide a better understanding of the …
2K’s mocap team files to unionize in ‘necessary step’ for the studio
Update (10/24/24): A spokesperson for 2K released a statement saying the studio “fully respects the right of those employees to choose through informed voting whether they decide to be represented by IATSE.” “We know the needs of our workforce are diverse, and that our industry faces new challenges as we continue to evolve and grow,” …
Long Gone Days – Early Access Devblog
Pablo Videla, Blogger October 18, 2023 8 Min Read Hello, I’m Pablo Videla, game designer at studio This I Dreamt, a small indie studio from Santiago, Chile, and I wanted to share a bit about our experience using Early Access on our recently launched title Long Gone Days. This I Dreamt is a three-person team, …
Top 5 Gaming Anti-Cheat Solutions To Consider For Your Game In 2024
Loreta Chilingaryan, Blogger November 13, 2023 4 Min Read Cheating in the world of gaming has been around since forever. It’s like that annoying sibling who always tries to peek at your cards during a board game. But unlike it, cheating is not a mere fun-killer; it’s a significant and escalating concern for the entire …
The Art to Programming Conversation
Kenneth Harper, Blogger December 4, 2023 6 Min Read The first component is the words themselves, and how you decide to have them stored. For the purposes of the game Rockin’ Racket, on which I am a Programmer and part-time Artist, we used Ink. Ink is a narrative scripting language developed by Inkle Studios. I …
Report: Tencent and the Guillemot family considering Ubisoft buyout
Ubisoft majority shareholders the Guillemot family are considering teaming up with Tencent for a buyout, according to a Bloomberg report. The news comes amid disappointing sales of last month’s Star Wars Outlaws and the delay of Assassin’s Creed Shadows, in a year where Ubisoft has lost almost half its market value. Now, Bloomberg reports the …