Mobile

Japanese studio Gumi wants 80 people to accept voluntary redundancy

Japanese mobile and web3 game developer Gumi wants around 80 employees to accept voluntary redundancy so it can downsize to “achieve sustainable growth.” The company broke the news in a press release (via Google Translate) spotted by Game World Observer and said it reported a net loss of 5.9 billion yen ($37.8 million) during the …

Programming

Creating a Scalable Framework for Puzzle Levels

Hamilton Gilbert, Blogger November 29, 2023 5 Min Read Islands of Insight (left), Understanding (right) I love puzzles, so when I decided to start a game development project on my own this year, I wanted it to be a puzzle game. As I am working on this on my own and at the same time …

Case Studies

Postmortem: Gregory Kogos’ Playdate puzzle platformer Omaze

Author: by Gregory Kogos Game: OmazeDeveloper: Gregory KogosRelease Date: 16/05/2022Platforms: PlaydateNumber of Developers: 1 How it started My background is creating alt.ctrl custom hardware games. The most successful one is RotoRing — a circular puzzle platformer played on two LED Rings with a rotating knob and a button that runs on Arduino.  To help provide a better understanding of the …

Programming

Long Gone Days – Early Access Devblog

Pablo Videla, Blogger October 18, 2023 8 Min Read Hello, I’m Pablo Videla, game designer at studio This I Dreamt, a small indie studio from Santiago, Chile, and I wanted to share a bit about our experience using Early Access on our recently launched title Long Gone Days. This I Dreamt is a three-person team, …

Programming

The Art to Programming Conversation

Kenneth Harper, Blogger December 4, 2023 6 Min Read The first component is the words themselves, and how you decide to have them stored. For the purposes of the game Rockin’ Racket, on which I am a Programmer and part-time Artist, we used Ink. Ink is a narrative scripting language developed by Inkle Studios. I …

Business

Report: Tencent and the Guillemot family considering Ubisoft buyout

Ubisoft majority shareholders the Guillemot family are considering teaming up with Tencent for a buyout, according to a Bloomberg report. The news comes amid disappointing sales of last month’s Star Wars Outlaws and the delay of Assassin’s Creed Shadows, in a year where Ubisoft has lost almost half its market value. Now, Bloomberg reports the …