Generative AI developer Series Entertainment has purchased mobile studio Pixelberry from Nexon for an undisclosed fee. Best known for mobile games like Choices! and High School Story, Pixelberry was deemed “category leader in the interactive fiction genre” by Series co-founder Pany Haritatos. Under its guidance, Series hopes to evolve the studio to “the next level.” …
Beating the odds: 23 key insights from two decades leading Arkadium
Starting a game company is risky business. Keeping a game company alive is nearly impossible. Obviously, there is a big difference between developing AAA titles and the browser-based casual titles we focus on at Arkadium, but I think our learnings are relevant regardless of the sector of the game industry you’re working in. Let’s …
The Krilling
Michael Buzil, Blogger December 4, 2023 3 Min Read This past semester we, at 310Games, have been working as a part of the Game Development program at Indiana University. Within this company, I have been working as a programmer for the game. Our game is called The Krilling, and is a role playing game where …
Deep Dive: Creating impossible spaces in Mind Palace
Game Developer Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game in order to show how seemingly simple, fundamental design decisions aren’t really that simple at all. Earlier installments cover topics such as UI and difficulty levels in Cook Serve Forever, …
Owlcat Games says devs must learn how to usurp established titles
When Warhammer 40K: Rogue Trader and Pathfinder: Kingmaker developer Owlcat Games stood up a publisher for narrative-focused games, it did so with years of self-publishing experience under its belt. In 2019, head of publishing Andrey Tsvetkov joined the company to build up a self-publishing arm, and after 5 years and the acquisition of publisher Meta Publishing, …
Indie developer Studio Thunderhorse closes after more than a decade
Indie developer Studio Thunderhorse is closing after over a decade of making games. Taking to X, the three-person studio shared a letter stating that the trio had to make “the difficult decision” for the “long-term health of the team and the studio.” Founded in 2015, the California-based studio specialized in 2D games inspired by the …
Hackers hit Pokémon developer Game Freak, expose troves of sensitive data
Game Freak confirmed yesterday that it has been the victim of a large scale hack, in which 1TB of company data has been exposed. Releasing a statement on its website, the Pokémon developer reveals that the breach took place in August 2024, and that the data of over 2600 current and former employees had been …
TouchArcade is shutting down after 16 years
TouchArcade is shutting down after more than 16 years. The publication was established in 2008 and sought to cover the (then) emerging mobile game market. In a lengthy post on the TouchArcade website, editor-in-chief Jared Nelson explained normal daily operations will cease ahead of a total shutdown. “This is a post that I’ve known was …
IO Interactive will publish Build a Rocket Boy’s ‘proof of concept’ game for Everywhere platform
Hitman creator IO Interactive is dipping its feet into third-party publishing. Its first assignment? MindsEye, a game from Build a Rocket Boy (BARB), along with the previously announced MMO, Everywhere. The triple-A actioner has been previously described as a “proof of concept” game for Everywhere. Build a Rocket Boy’s aim for Everywhere is to be …
Awesomenauts developers establish new studio Rangatang
A cohort of former Awesomenauts devs have regrouped to form Dutch studio Rangatang. The founding team were previously colleagues at Awesomenauts developer Romino Games. The studio filed for bankruptcy in 2023 and sold both Awesomenauts and Swords & Soldiers to Atari. Romino was working on an unnamed project before closing its doors. The founding members …