More details on the alleged circumstances surrounding Annapurna Interactive’s staff exodus have emerged. Bloomberg’s newest report corroborates and expands on parts of last week’s story about the studio’s alleged friction among upper management and broken deals, and offers new details. Per the report, much of the conflict concerned Nathan Gary (then-president of both Annapurna Interactive …
2022
Deep Dive: Why we chose a forbidden marketing technique for We Were Here Expeditions: The FriendShip
Game Developer Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game in order to show how seemingly simple, fundamental design decisions aren’t really that simple at all. Earlier installments cover topics such as how indie developer Mike Sennott cultivated random elements in …
Netflix closes its only AAA game studio
Netflix has shuttered its Southern Californian AAA game studio Team Blue after less than two years of operation. As reported by Game File, along with the studio closure, three of Team Blue’s most notable hires have also left the company. Blue was Netflix’s fifth internal game studio, and said to be working on a new …
Valve drops Mac support for Team Fortress 2, Portal 2, other titles
Justin Carter, Contributing Editor June 17, 2024 1 Min Read Image via Valve. A recent patch for Steam may have quietly wiped away Mac support for older Valve-developed games. Per iMore, both Portal games and Team Fortress 2 were among those made unplayable on Apple computers. Thus far, other games include Counter-Strike: Source, Day of …
LittleBigPlanet 3 and all of the series’ DLC to be delisted from PlayStation Store after Halloween
Players will no longer be able to purchase LittleBigPlanet 3 or any of the series’ DLC digitally from this November, Sony has announced. After October 31 2024, this beloved game—and the franchises’ entire range of DLC—will no longer be available on the PS Store in any region or territory. The move comes 10 years after …
IGF 2024 Winners on creating Venba, Rhythm Doctor, and more
Danielle Riendeau, Editor-in-Chief March 29, 2024 8 Min Read Via Visai The Independent Game Festival (IGF) recognizes indie designers each year, showcasing some of the best work in the space—culminating in the IGF awards at GDC each year. Game Developer runs a series of interviews called the road to IGF with most of the nominees, …
Deep Dive: The musical score of A Plague Tale: Requiem
Game Developer Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game in order to show how seemingly simple, fundamental design decisions aren’t really that simple at all. Earlier installments cover topics such as how art director Olivier Latouche reimagined the art direction of …
Former PlayStation exec says ‘AA is gone,’ blames rising costs and a ‘collapse of creativity’ in the industry
The former CEO of Sony Interactive Entertainment America, Shawn Layden, has stated that “AA is gone” during a talk, cautioning AAA studios’ over reliance on blockbusters as a “death sentence.” The remarks were made on stage at Gamescom Asia, where Layden also referred to the loss of mid-budget games as a “threat to the ecosystem” …
Realtime rendering with OpenGL: a student’s perspective (week seven)
Josh Church, Blogger December 18, 2023 2 Min Read Week 7 Adding in alpha: This week was much lighter than normal, it may have been midterms, but I still wanted to get some work done for week 7. The task I ended up on and found most interesting for this week was adding transparency into …
From Unity to Godot in a Weekend
Sergio Flores, Blogger September 19, 2023 6 Min Read Greetings, fellow indie devs! As the creator of the “Oni Hunters” / “Minimon” series, I’ve seen the game development world evolve drastically over the past decade. From the old times where most of us had in-house engines to the modern era where Unity was the indie …