Showing: 61 - 70 of 105 RESULTS
Business

Report: Annapurna Interactive collapse followed years of infighting by top execs

More details on the alleged circumstances surrounding Annapurna Interactive’s staff exodus have emerged. Bloomberg’s newest report corroborates and expands on parts of last week’s story about the studio’s alleged friction among upper management and broken deals, and offers new details. Per the report, much of the conflict concerned Nathan Gary (then-president of both Annapurna Interactive …

Business

Netflix closes its only AAA game studio

Netflix has shuttered its Southern Californian AAA game studio Team Blue after less than two years of operation. As reported by Game File, along with the studio closure, three of Team Blue’s most notable hires have also left the company. Blue was Netflix’s fifth internal game studio, and said to be working on a new …

Programming

Valve drops Mac support for Team Fortress 2, Portal 2, other titles

Justin Carter, Contributing Editor June 17, 2024 1 Min Read Image via Valve. A recent patch for Steam may have quietly wiped away Mac support for older Valve-developed games. Per iMore, both Portal games and Team Fortress 2 were among those made unplayable on Apple computers. Thus far, other games include Counter-Strike: Source, Day of …

Programming

IGF 2024 Winners on creating Venba, Rhythm Doctor, and more

Danielle Riendeau, Editor-in-Chief March 29, 2024 8 Min Read Via Visai The Independent Game Festival (IGF) recognizes indie designers each year, showcasing some of the best work in the space—culminating in the IGF awards at GDC each year. Game Developer runs a series of interviews called the road to IGF with most of the nominees, …

Case Studies

Deep Dive: The musical score of A Plague Tale: Requiem

Game Developer Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game in order to show how seemingly simple, fundamental design decisions aren’t really that simple at all. Earlier installments cover topics such as how art director Olivier Latouche reimagined the art direction of …

Programming

From Unity to Godot in a Weekend

Sergio Flores, Blogger September 19, 2023 6 Min Read Greetings, fellow indie devs! As the creator of the “Oni Hunters” / “Minimon” series, I’ve seen the game development world evolve drastically over the past decade. From the old times where most of us had in-house engines to the modern era where Unity was the indie …