Ti-Ning Kwa, a 3D artist who previously worked at LucasArts and Sims developer Maxis, passed away last week, according to an email from his former coworker Gaurav Mathur. Per Mathur and Kwa’s family, Kwa got his start in games at Dynamix, where he provided artwork for 1998’s Starsiege Tribes and 2001’s Tribes 2. When the …
January 2023
Book Excerpt: Game AI Uncovered, Volume One
Paul Roberts, Sarat Rallabandi June 18, 2024 16 Min Read Images via CRC Press. The following excerpt is from Game AI Uncovered Volume One, as edited by Paul Roberts. The book was published February 23, 2024 by CRC Press, a division of Taylor & Francis, a sister company of Game Developer and Informa Tech. Use our …
How word choice transformed the exploration-driven world of Beacon Pines
Beacon Pines sees players shaping the story of Luka and his cute animal friends by changing the words of a magical storybook. A single turn of phrase or word choice can bring a disturbing end to the kid’s journey, so carefully selecting the right word at the right time will be vital to ensuring everyone …
Implementing Gameplay Mechanics: Iterative Development and Design
December 4, 2023 3 Min Read The Approach I am a developer on a game called Conquering Ciros. Our studio, Crystalline Games LLC, was formed as part of the Game Design program at Indiana University. As a programmer, I joined the team in May of 2023, after the game’s overall design had been thought out …
Realtime Rendering With OpenGL – A Students Perspective (Week 4)
Josh Church, Blogger December 12, 2023 3 Min Read Week 4 Week 4 was spent on delving into lighting and because of that it was the first time I was really delving into the glsl code for this project. Previously I have done some coding in hlsl for Unity projects as well as some visual …
Designing a New Sub-Genre
Omar Mohammed, Blogger December 4, 2023 9 Min Read Introduction For over a year, I’ve been the lead designer and producer for a small indie game called Go! Save the Queen! This is my first game, and along with a small team of other students at Indiana University Bloomington, we hope to release it in …
Towers & Titans dev Rumble Games shut down in ‘ruthless’ pursuit of profits
Last week, mobile developer Rumble Games (or R Studios) closed its doors, laying off 36 people. According to senior web architect David Bethune, the hammer came down from parent company Forte. “This is [Forte’s] second recent studio axing after Phoenix Labs got this treatment a few weeks ago,” wrote Bethune. He added that the now …
How should face models be compensated in video games?
Bryant Francis, Senior Editor December 8, 2023 7 Min Read Image via NetheRealm Studios and Warner Bros. Games. What, precisely, is the value of an actor’s face in the world of video games? Say you’re a performer who lands a gig on a video game. They only need a single day’s work from you, and …
Ex-Disco Elysium devs announce two rival studios
Two studios have formed from the smoldering ashes of ZA/UM, the developers of 2019’s critically-acclaimed Disco Elysium. After several high-profile staff exits at ZA/UM and a slew of legal troubles, two new London-based studios have emerged: Dark Math Games and Longdue Games. Longdue Games is comprised of 12 people, including Disco Elysium producers and ex-Bungie …
One lesson from 10 years of writing for Game Developer
On October 14 2014, I filed my first freelance story for what was then called “Gamasutra.” 10 years and a changing of the guard later, I’m now a senior editor for Game Developer, which—I’m sorry—is a 10 times better name than a vaguely appropriative sex pun. Very few game journalists make it to 10 years …