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December 12, 2023 2 Min Read Image via the ESA E3 has been laid to rest by organizer the Entertainment Software Association after more than two decades. The organization confirmed the news on X, formerly Twitter, and said it would continue advocating for those within game industry. “After more than two decades of serving as …

Business

Saber Interactive teams with Paramount to develop triple-A Avatar project

Saber Interactive has another project lined up: creating a game for Paramount’s Avatar franchise. The Space Marine 2 developer has been tapped to develop an action-RPG based on Nickelodeon’s hit action-fantasy franchise. Paramount’s games SVP Doug Rosen noted the studio’s licensed games history made it a perfect fit for the series. Paramount and Saber will …

Case Studies

How speedy implementation fed the fast-paced platforming of Pizza Tower

Pizza Tower is a frantic, blisteringly fast platformer that emphasizes linking movements together to maintain speed as you rush through its absurd pizza-based landscapes with a wildly-animated protagonist. Game Developer spoke with Sertif, the game’s lead programmer, to talk about the continual creating and discarding process that led to their protagonist’s vibrant, varied animations, how …

Programming

It’s official: E3 is dead

Chris Kerr, News Editor December 12, 2023 2 Min Read Image via the ESA E3 has been laid to rest by organizer the Entertainment Software Association after more than two decades. The organization confirmed the news on X, formerly Twitter, and said it would continue advocating for those within game industry. “After more than two …

Mobile

Team17 wants to dip into the ‘M&A market’ less than a year after layoffs

UK publisher Team17 is pursuing mergers and acquisitions to accelerate revenue growth. In its latest investor presentation, the studio explained it has a “strong balance sheet” that can support M&A optionality. The company intends to select deals with an “indie focus” and said those moves are part of its mid-term plan. It’s an interesting tidbit …

Case Studies

Deep Dive: Creating an asynchronous multiplayer in Solium Infernum

Game Developer Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game in order to show how seemingly simple, fundamental design decisions aren’t really that simple at all. Earlier installments cover topics such as how Mimimi games crafted the save scum-friendly save …

Business

20 Xbox franchises have made $1 billion in lifetime revenue, says Microsoft CEO

According to Microsoft CEO Satya Nadella, 20 of Xbox’s first-party franchises have made $1 billion or more in lifetime revenue. He revealed the news in the company’s recent annual report for 2024, which he noted comes after the company acquired Activision Blizzard in October 2023. Along with homegrown franchises like Halo and Gears of War, …

Programming

Owlchemy Labs CEO Andrew Eiche thinks devs should be bullish about AI

Bryant Francis, Senior Editor March 8, 2024 8 Min Read At a Glance Developers are still seeking answers to the question “how can generative AI be used in games?” AI’s high energy usage and dubious data sourcing ethics has many developers wary to adopt it. But Owlchemy Labs CEO Andrew Eiche thinks developers should be …

Mobile

Apple Arcade devs call company out of touch, cite Vision Pro and payment issues

Earlier this year, developers for the Apple Arcade aired their grievances with the tech giant. Now, another report from MobileGamer shows the relationship has become further strained. Some of the complaints from sources build on what was previously discussed in February. Developers are now waiting up to six months to get paid, go weeks without …