AppMagic, a service used to determine the market for mobile apps and games, has raised $3 million in a new round of seed funding. The bulk of it ($2.5 million) comes from Gem Capital, a Cyprus-based company that’s previously aided developers like Mundfish and Sad Cat Studios. With the funding, AppMagic plans to build out …
July 2024
Art Deep Dive: Optimizing the visuals of Glow Season in I Was a Teenage Exocolonist
Game Developer Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game in order to show how seemingly simple, fundamental design decisions aren’t really that simple at all. Earlier installments cover topics such as the technical design of impossible spaces in the …
Three Reasons why I love Orbitect: A retrospective.
Matt Javanshir, Blogger November 27, 2023 10 Min Read As Orbitect is just a few short weeks away from release, I wanted to write something that I like to think is one of the things I do best: meandering reflective introspection. Orbitect is a game which is near and dear to my heart. My feelings …
Detroit Beyond Human sells over 10 million copies in over six years
Quantic Dream announced its narrative adventure Detroit Become Human has sold over 10 million units since its 2018 launch. “We are extremely grateful to each and everyone out there who played the game,” wrote co-CEO Guillaume de Fondaumière. “You mean the world to us, and we couldn’t have achieved this incredible milestone without every single …
Mobile dev Pixelberry acquired by Series Entertainment
Generative AI developer Series Entertainment has purchased mobile studio Pixelberry from Nexon for an undisclosed fee. Best known for mobile games like Choices! and High School Story, Pixelberry was deemed “category leader in the interactive fiction genre” by Series co-founder Pany Haritatos. Under its guidance, Series hopes to evolve the studio to “the next level.” …
Beating the odds: 23 key insights from two decades leading Arkadium
Starting a game company is risky business. Keeping a game company alive is nearly impossible. Obviously, there is a big difference between developing AAA titles and the browser-based casual titles we focus on at Arkadium, but I think our learnings are relevant regardless of the sector of the game industry you’re working in. Let’s …
The Krilling
Michael Buzil, Blogger December 4, 2023 3 Min Read This past semester we, at 310Games, have been working as a part of the Game Development program at Indiana University. Within this company, I have been working as a programmer for the game. Our game is called The Krilling, and is a role playing game where …