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Mobile

Team17 wants to dip into the ‘M&A market’ less than a year after layoffs

UK publisher Team17 is pursuing mergers and acquisitions to accelerate revenue growth. In its latest investor presentation, the studio explained it has a “strong balance sheet” that can support M&A optionality. The company intends to select deals with an “indie focus” and said those moves are part of its mid-term plan. It’s an interesting tidbit …

Mobile

Apple Arcade devs call company out of touch, cite Vision Pro and payment issues

Earlier this year, developers for the Apple Arcade aired their grievances with the tech giant. Now, another report from MobileGamer shows the relationship has become further strained. Some of the complaints from sources build on what was previously discussed in February. Developers are now waiting up to six months to get paid, go weeks without …

Mobile

AppMagic secures $3 million investment to put into international sales teams

AppMagic, a service used to determine the market for mobile apps and games, has raised $3 million in a new round of seed funding. The bulk of it ($2.5 million) comes from Gem Capital, a Cyprus-based company that’s previously aided developers like Mundfish and Sad Cat Studios. With the funding, AppMagic plans to build out …

Mobile

Mobile dev Pixelberry acquired by Series Entertainment

Generative AI developer Series Entertainment has purchased mobile studio Pixelberry from Nexon for an undisclosed fee. Best known for mobile games like Choices! and High School Story, Pixelberry was deemed “category leader in the interactive fiction genre” by Series co-founder Pany Haritatos. Under its guidance, Series hopes to evolve the studio to “the next level.” …

Mobile

TouchArcade is shutting down after 16 years

TouchArcade is shutting down after more than 16 years. The publication was established in 2008 and sought to cover the (then) emerging mobile game market. In a lengthy post on the TouchArcade website, editor-in-chief Jared Nelson explained normal daily operations will cease ahead of a total shutdown. “This is a post that I’ve known was …

Mobile

More Than Movements: Animation in Mobile Game Dev

My name is Mikhail, and I have been working in the animation and game development industry for over 8 years. I live in London and specialize in creating 2D/3D animations, providing feedback, and improving workflows for mobile games. Throughout my career, I have participated in numerous projects and collaborated with colleagues from different countries. However, …

Mobile

NaturalMotion reviewing UK and US teams ahead of possible layoffs

GamesIndustry reports NaturalMotion may be at risk of layoffs. The studio is split across two teams in the United Kingdom and United States, and leadership is reviewing them ahead of the potential reductions. Should cuts take place, a spokesperson said a “small number of roles” would be impacted. Studios based in the UK, like Sharkmob …

Mobile

Sega takes legal action against individual accused of harassing employee

Sega has revealed it sued and won a case against a serial harasser of one of its staff, and intends to do the same on behalf of all employees. The developer said the unnamed individual had conducted “slander and extreme acts of harassment” on social media toward the employee, prompting legal intervention as the situation …

Mobile

Report: Mortal Kombat developer NetherRealm is conducting layoffs

Multiple former NetherRealm employees have claimed the studio’s entire mobile team has been laid off. As spotted by TechRaptor, former NetherRealm QA analyst Tony Lazzara shared the news on Linkedin and claimed “a ton of very talented people were put out of work.” “We had live services on multiple titles such as Mortal Kombat Mobile, …

Mobile

Re-Logic’s Terraria has sold 58.7 million copies in 13 years

The long-running sandbox game Terraria has now sold 58.7 million copies, according to developer Re-Logic. Looking back on the game on its forums, the developer noted its growth since its initial May 2011 launch. Nearly 32 million of its current sales are from the PC market. For further comparison, it sold over 35 million copies …