Bryant Francis, Senior Editor September 5, 2024 5 Min Read From left to right: Simon Jones, Rémi Verschelde, and Juan LinietskyImage by Game Developer. At a Glance Unity’s fumbled Runtime Fee rollout sent many developers looking for a new game engine—and many turned to Godot. Godot, an open-source game engine, isn’t maintained by one company, …
Programming
Call for Submissions: Let’s talk about photography games
Holly Green, Community Editorial Coordinator August 19, 2024 3 Min Read Hey there, game developers. It’s that time again: Game Developer is seeking submissions for developer-written blogs on a specific industry trend, and we want to hear from you. This time around, we’re digging into the wide world of Photography and Video Games. From August …
Challenges in porting to Nintendo Switch – How Pingle Studio ported Five Nights at Freddy’s: Security Breach
Vladyslav Popushoi, Blogger September 21, 2023 7 Min Read We at Pingle Studio have deep expertise in porting to various platforms. Five Nights at Freddy’s: Security Breach is the 13th game in the FNAF franchise – a popular indie horror game series – and the 9th in the current series. Nintendo Switch is a Gen8 …
Game developers, don’t give up on your bad sketches
Bryant Francis, Senior Editor February 7, 2024 7 Min Read Image via Adobe Stock. At a Glance Developers needing to pitch games are turning to generative AI art tools to sell the vision for their game. The temptation to go quick and easy is unavoidable. But the old ways still have much merit. I’m lucky …
Making Immersive Games 101: Maintaining the Magic Circle
Ali Zandian, Blogger November 6, 2023 20 Min Read Video games are fun only when players’ minds are engaged in playing and pretending. Pretending creates a mental state that some call the Magic Circle, and maintaining it is essential for players to enjoy the gameplay. In this article, we explore the concept of the Magic …
The Rise of Generative AI in Revolutionizing Game Development
Julian Togelius, Contributor June 18, 2024 5 Min Read One of the most exciting and controversial technological developments in recent years has been the rise of generative AI in game development. This powerful technology has the potential to revolutionize various aspects of game creation, from coding to graphics and beyond. In this article, we’ll explore …
Emotional Engagement in Video Games: Measuring Emotions
Maria Amirkhanyan, Blogger October 13, 2023 9 Min Read As the video game industry continues to grow, developers are increasingly focusing on creating immersive, emotionally engaging experiences. To that end, understanding and measuring players’ emotional responses is crucial for optimizing gameplay mechanics, narrative elements, and overall game design. Hello everyone, my name is Maria Amirkhanyan, …
Upcoming ACMI interactive exhibition welcomes back a horrible goose
Chris Kerr, News Editor July 19, 2024 1 Min Read Image via House House / ACMI Australia’s national museum of screen culture, ACMI, has curated a new interactive exhibition that will showcase how Melbourne studio House House created Untitled Goose Game. The exhibition will open on September 17, 2024, and run until February 16, 2025. …
Deep Dive: Conquering hardware hurdles to port Kingdom Come: Deliverance to Switch
Zhanna Goranskaya April 16, 2024 6 Min Read Images via Nintendo. Game Developer Deep Dives are an ongoing series with the goal of shedding light on specific design, art, or technical features within a video game in order to show how seemingly simple, fundamental design decisions aren’t really that simple at all. Earlier installments cover …
Realtime Rendering With OpenGL: A Students Perspective (Week 3)
Josh Church, Blogger December 11, 2023 3 Min Read The first thing implemented for this week were textures. The main things I noticed during the implementation of textures using OpenGL is that the only real difference between .jpg and .png to OpenGL is the extra channel that .png images have for alpha. There may or …